thisbigcity

thisbigcity:

sociology-of-space:

From Watch Dogs to GTA V, why ‘video games are going to reshape our cities’

The virtual cityscapes of Assassin’s Creed or Grand Theft Auto are astonishingly lifelike – and now they are changing how we plan real cities

Read here: …

http://www.theguardian.com/cities/2014/jun/10/watch-dogs-gtav-video-games-reshape-cities-sim-city-will-wright

Interesting stuff. The debate about how film and TV influences social standards has been going for many years. So what does this mean for urban design?